A Puzzle game where every action the player does, can only be done once.

There are only 2 levels

WARNING: unfortunately the second level cutscene breaks if you see the one on the first level, you can still press 'S' to skip the cutscene and be able to play the level. If you want to see the dialogues in the second level you need to skip the one on the first level BEFORE the music starts. I am sorry for this.

Theme interpretation

As players, we’re used to using a game's mechanics multiple times throughout our playthrough, like walking or jumping. But what if you could only use each of them once? That’s where our idea for the theme came from: in this game, every action you can take has only one moment where it can be used, after that, it’s gone for the rest of the game.

Controls

A and D - Horizontal movement

Space - Jump and other vertical movements

Left mouse click - Actions that use the mouse.

Q and E- Other actions.

S - Skip cutscene

ESC - Pause

Members

Nightloool - Programmer, Game Design

Daniel - Art, Musics

Lizard - Art, Game Design

Felipe Roberto - Programmer

Download

Download
AcaoV0_1.zip 12 MB

Comments

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Wow, this game has so much potential! I really love the idea and execution, would be so great to see more levels.

Also it's probably worth mentioning to the judges in what timing to press 'S' to make the level-2-cutscene work. Because you have to hit the right timing.

Press S once after the screen has faded to completely black after entering level 2. It suddenly becomes another game almost, you have music and the robot looks different.

Found a bug where you can move during the first cutscene where the robot falls by pressing A/D on first frame or so.

\o/